The trick to really learning a system is to try and teach it to someone else. Sadly abandoned, and no longer relevant with the advent of both SDL 2.0 and Unity’s 2d Framework.
Intro to SDL
‘Intro to SDL’ covers creating your own SDL toolkit from scratch.
- Intro #0 – Setup
- Intro #1 – Window Init
- Intro #2 – Frame Limiter and Counter
- Intro #3 – Images – Part 1 (Basics)
- Intro #4 – Text Rendering – Part 1 (Basics)
‘SDL !!Science!!’ collects all the little things that are important that get mentioned in articles and puts them in one place. Also lots and lots of testing.